Bibliografia

Apartat 1

Drucker, Johanna. “Humanities approaches to interface theory.” Culture machine 12, 2011.

Emerson, Lori. “Interfaced”. Further Reading, 350-362. Oxford University Press, 2020. https://loriemerson.net/2020/02/07/interfaced/

Gibson, James J. “The theory of affordances.” Hilldale, USA 1, núm. 2 (1977): 67-82.

Krishna, Golden. The Best Interface Is No Interface: The Simple Path to Brilliant Technology. New Riders, 2015.

Nielsen, Jakob. “Usability 101: Introduction to Usability”. 3 de gener de 2012, www.nngroup.com/articles/usability-101-introduction-to-usability.

Norman, Donald. “Why Interfaces Don’t Work”. The Art of Human-Computer Interface Design, 219. Addison-Wesley, 1990.

Sommerer, Christa i Laurent Mignonneau; eds. The Art and Science of Interface and Interaction Design (Vol. 1). Springer, 2008.

Stolterman, Erik i Janlert, Lars-Erik. Things that keep us busy. The MIT Press, 2017.

Hui, Yuk. Fragmentar el futuro: ensayos sobre tecnodiversidad. Cajanegra Editora, 2020.

Apartat 2

Janlert, Lars-Erik i Stolterman, Erik. “The meaning of interactivity—some proposals for definitions and measures.” Human–Computer Interaction 32, núm. 3 (2017): 103-138.

Kelomees, Raivo. “Reversing the spectator paradigm: symbiotic interaction and the ‘gaze’of the artwork.” Digital Creativity 30, núm. 3 (2019): 143-160.

Kwastek, Katja. Aesthetics of Interaction in Digital Art. MIT Press, 2013.

Lialina, Olia. “Turing complete user.” Contemporary Home Computing 14 (2012). http://contemporary-home-computing.org/turing-complete-user/#fn-gamification.

Apartat 3

Andersen, Christian Ulrik i Pold, Søren Bro. The Metainterface. The MIT Press, 2018.

Bardzell, Jeffrey i Bardzell, Shaowen. “Humanistic HCI“. Interactions 23, 2 (March + April 2016), 20–29. https://doi.org/10.1145/2888576

Bardzell, Jeffrey i Bardzell, Shaowen. Humanistic HCI. Springer International Publishing, 2015.

Bardzell, Jeffrey i Bardzell, Shaowen. “Interaction criticism”. Proceeding of the twenty-sixth annual CHI conference extended abstracts. Nova York: ACM Press, 2008. https://doi.org/10.1145/1358628.1358703

Drucker, Johanna. SpecLab: digital aesthetics and projects in speculative computing. University of Chicago Press, 2009.

Juarez, Geraldine i Quaranta, Domenico (eds.). The F.A.T. Manual. Link Editions, 2013.

Löwgren, Jonas i Stolterman, Erik. Thoughtful Interaction Design. The MIT Press, 2007. https://doi.org/10.7551/mitpress/6814.001.0001.

Rocha, Jara. A catalog of formats for digital discomfort. Publishers: The Institute for Technology in The Public Interest / Digital Life Initiative, 2021.

Apartat 4

Dourish, Paul. Where the action is: the foundations of embodied interaction. MIT press, 2001.

England, David, ed. Whole Body Interaction, P. 1. Londres: Springer, 2011.

Hook, Kristina. Designing with the Body: Somaesthetic Interaction Design. MIT Press, 2018.

Kurtenbach, Gordon i Hulteen, Eric E. “Gestures in human-computer communication.” The art of human-computer interface design. Laurel, Ed., 309-317. Addison-Wesley, 1990.

Manovich, Lev. Software Takes Command Extending The Language Of New Media. Continuum Publishing Corporation, 2013.

Robles, Erica i Wiberg. Michael. “Texturing the “material turn” in interaction design”. Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction, 137-144. 2010.

Zafra, Remedios. Ojos y capital. Consonni, Bilbao, 2015.

Apartat 5

Gondomar, Romualdo i Mor, Enric. “Understanding Agency in Human-Computer Interaction Design”. International Conference on Human-Computer Interaction, 137-149. Springer, Cham, 2021.

Apartat 6

Ewa, Wiecek-Janka, et al. “Apple products: A discussion of the product life cycle.” International Conference on Management Science and Management Innovation (MSMI 2017). Atlantis Press, 2017.

Han, Byung-Chul. La sociedad del cansancio. Herder, 2018.

Mukerjee, Radhakamal. “Time, technics and society.” The sociology of time, 47-55. Palgrave Macmillan, London, 1990.

Odom, William, et al. “Slow technology: critical reflection and future directions.” Proceedings of the Designing Interactive Systems Conference. 2012.

Vallgårda, Anna, et al. “Temporal form in interaction design.” International Journal of Design 9.3 (2015).